Thursday, 1 September 2022

Sonic Design - Exercises

29/08/2022 - 18/09/2022 / Week 1 - Week 4

Woo Shuen Yan / 0342415 / Bachelor's in Creative Media
Sonic Design
Exercises


INSTRUCTIONS

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PROGRESS

Exercise 1: Parametric Equalizer

Week 2

In Week 2, we learned about the nature of sound, how sound can be captured, how sound can be processed, basically how we hear things.

Mr. Razif had students to do an exercise on how we will be able to compare and equalize the sounds which he provided us. We were told to listen to the flat source first then, listen to the rest of the 4 sounds with same audio content but different waves. Then, we students were exposed to one of the main audio editor which is Parametric Equalizer.

I began to import all of the 5 audio files into the Adobe Audition inorder to start my editing of the sounds. Then, we will use the magic of the EQ to adjust all the 4 recordings the same sound as the flat recording.

Figure 0.1: Exercise 1 progress

Figure 0.2: Exercise 1 progress

Figure 0.3: Exercise 1 progress

Figure 0.4: Final exercise 1 progress

Figure 0.5: Final exercise 1

Exercise 2: Sound Shaping

Week 3

Students were assigned to play around with the sound shaping tools such as EQ, reverb, and other effects. This exercise was to shape the original audio into different surroundings to implicate the use of different effects.

Figure 0.6: Exercise 2 progress

Figure 0.7: Exercise 2 progress

Figure 0.8: Final Exercise 2

Exercise 3: Sound Layering

Week 4

This week we learned to apply sound layering into multitrack in Adobe Audition. We had 2 tasks for this exercise which were, Automation and Explosion.

We learned to make use of the multitrack and create different types of sounds using 1 original audio for each task specifically. First, I imported the provided audio file from Mr.Razif into Adobe Audition then created a multitrack for it. 

Figure 0.9: Exercise 3, automation progress

Figure 1.0: Exercise 3, automation progress

Figure 1.1: Final Automation

I began by creating from the original audio of explosion sound and saving different types of explosion sounds then only starts to do the layering in multitrack. I created reversed, stretched reversed, and stretched. 

Figure 1.2: Exercise 3, explosion progress

Figure 1.3: Exercise 3: explosion progress

Figure 1.4: Explosion, first attempt

Figure 1.5: Explosion, final

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